Direction 01 · Research proposal
From Body to Pattern
How can an open pattern-making tool help people turn their clothing ideas into garments for different bodies, without first mastering technical construction?
Starting point
In garment production and 3D design, I repeatedly encountered decisions about body measurements, ease and construction that are difficult to communicate through a finished pattern alone. My interest is how a creative interface could make those decisions visible and editable.
Research question
How can a maker understand and revise the assumptions in a measurement-based pattern—and judge where its digital preview differs from the sewn result? The question is not whether parametric patterns are possible, but how to support informed creative decisions and document physical validation.
Related work and the question I bring
FreeSewing already provides open, measurement-based parametric patterns and community documentation. GarmentCode explores composable, programmable garment construction, and GarmentCodeData provides a synthetic dataset of garments on varied bodies.
I would build on these foundations, first investigating how makers interpret construction assumptions and documented sample results. Whether a new interface is needed—and which part is genuinely missing—must be established through comparison and the pilot.
Proposed approach
My longer-term aim is an open system of adaptable base patterns and shared construction knowledge for different bodies. A simple interface would let people develop their own ideas while the system supports the technical calculations. An editable pattern could display the measurements, ease and construction choices behind it, together with evidence from physical samples. A maker would choose the silhouette and ease, inspect suggested changes and decide what to revise. Shared contributions would include these assumptions and test conditions, not only a downloadable pattern.
A possible first experiment
1. Compare existing approaches. A basic skirt block could provide a manageable starting point; the exact garment would be chosen after this comparison. Compare construction methods and existing open tools; identify what can be reused and what information makers need to interpret the resulting pattern.
2. Prototype one interaction. For that first prototype, I would select one woven fabric and a small set of contrasting waist, hip and proportion measurements. Expose measurement and ease changes alongside the pattern and a 3D preview. Sketch-to-pattern generation is a later question, outside this first prototype.
3. Sew and evaluate. With pattern makers, compare the samples and previews using garment landmarks, ease and required corrections. Observe task completion, manual edits and specialist assistance, then ask makers to explain the choices they made. Record the cases where the approach fails.
Potential contribution and limits
A small open prototype, annotated patterns and a record of physical tests could show how to communicate construction assumptions. The first study would cover one block and material; it would not validate fit for all bodies or establish a universal pattern library.
Why me, and why Future Sketches
My starting point is practical pattern making, garment technology, 3D development and coordination with factories. Future Sketches connects this material knowledge to my interest in expressive software and learning through experimentation. Technical implementation and evaluation would be part of the proposed research.